trailer_title

The wait is finally over as Cold Waters is now available from Steam.

Overall things went pretty smoothly, aside from the regular launch day issues that come with day one.

Some user are experiencing technical issues so please keep the reports coming and we’ll address them in an upcoming patch.

We are committed to improving the game with future content, incorporating player feedback and are looking forward to seeing what the community creates with user generated content.

If you’d like to provide additional support, the soundtrack is also available for purchase.

Good hunting!

34 Responses to “Cold Waters: OUT NOW”

    • Joe Bob the Commie Destroyer

      Game is amazing guys! Thank you for putting so much time and energy on it. I am enjoying it immensely. Thank you again!

      Happy Hunting!

      Reply
  1. Griviues

    I’m rather inclined to buy the game. Just hesitant because I really would like to play the Soviet subs as well, they are the more interesting designs to me.

    Reply
  2. TartarianHoplite

    Dear devs,how about modelling and adding US Navy ships,and so we could play backwards-use USSR submarines against NATO forces. The lack of side chosing struck severly russian-speaking players,as we don’t want to fight our own fleet. Or maybe later in the future,could you implement warships struggle apart from “subs vs ships”? The ships you have modelled are truly remarkable. There is no such a game now,where the player could use,for example, “Granit” cruise missiles to sink a carrier. Considering your huge work on USSR navy,adding such a gameplay diversity could brink your game to the whole new heights

    Reply
  3. Fred Fleuren

    I’ve been waiting for this for a long time. Have been playing Silent Hunter series as well as Dangerous Waters.
    Will the future see a multiplayer inclusion in this game?

    Reply
  4. Kratch

    Hey Great game pls make the Ship weapons available so they can work with playable ships currently only harpoon and Tomahawk missiles work

    Reply
  5. Phil Foster

    I think I will pick this game up but as I understand it you can only play American subs, not Soviet. Also, are there plans to introduce British or other NATO submarines?

    Reply
    • Lee

      Noise makers are default control D. If you go to settings you can customize key commands to your liking

      Reply
  6. Triple Ace

    Sorry about that, it didn’t show my comments so I thought they didn’t send so I submitted them multiple times

    Reply
  7. Pheonix

    Have you thought about making a historical DLC? Such as adding an British campaign against the Argentinians during the Falklands War?

    Reply
  8. Triple Ace

    It’s shift plus D, just found out by pressing random keys. Now I have a new question! How do you use the towed array. Also my game gets really laggy when I sink a ship on the surface and it catches fire, could you please fix that?

    Reply
    • Flapjackbatter

      The towed array is there and deployed all the time. You can’t retract it. It is there but the game doesn’t show it, for some reason.
      You can download the manual for Cold Waters under “support” on this website. I printed out the two pages with keyboard controls on them. It’s _really_ handy to have them on paper beside the keyboard when I’m playing.
      Pop a noise maker when the enemy torpedo is … about two boat lengths behind you, circa. And immedieately give full up or full down on the planes. And turn left or right, away from the torpedo. You have to have absolutely full speed for this to work.

      Reply
  9. johan van duijn

    when i try to start the game it crashes so to bad can’t play the game can some 1 help me how to fix it

    Reply
    • Killerfish Games

      Head over to the Steam forums an look at the Technical Support thread and/or post your issue on the forum.

      Reply
  10. aoo22

    Hello,I am happy to see the game was put out!
    But i have some questions to ask you.
    1.well,i am from china,so could you add chinese lauguage into the great game?ヘ(^o^)ノ\(^_^)
    2.do the player only could control the submarine?
    Can we use CA or CV? or you are still in making the ship modle and will put out later?
    I am16,so,,,as you see, my English is poor…
    Thank for your reading!

    Reply
  11. totay

    Next game I would like a mobile ship game like Atlantic fleet but modern with real time and you can play with surface vessels too!

    Reply
  12. gzj

    Good game.BUT,maybe a new version of the Pacific Fleet will satisfy the battleship lovers more.Or,do you have a plan to add the Battle of Jutland taken place in WWI into your game list?That one is the most famous fight between battleships and the batttlecruisers.Looking forward to enjoy that,and willing to pay a great number!

    Reply
  13. Dan

    Any plans to add to Atlantic fleet or another turn based ww2 naval game…Pacific 2 etc
    Them big gun ships have much more character than missile modern ships.

    Reply
  14. Triple Ace

    That would be fun! Having the US and Japanese fleets with more detail and aircraft, that would be awesome. Also if you do a upgraded version of Pacific fleet then could you please add more detail for shore bombardments, I mean I like them and they were a key part of the fleets role in land battles but it’s confusing because I don’t know when the enemy aircraft are disabled or not.

    Reply
  15. Darren

    Killerfish, can you tell your us about what are you working on now? Even you sell pacific fleet 2 for $100 on mobile, I will still pay for it haha

    Reply

Leave a Reply to Killerfish Games

  • (will not be published)