Posts Categorised: General

April Update

Bug hunting continues and we’re spending some extra time to further optimise memory usage by the game. It is a big job and has already… continue reading

Current Status

We know many of you eagerly await the release of Atlantic Fleet. At this time testing and polishing of the game continues and we’re working… continue reading

When Ships Collide

Collisions are accurately modeled in Atlantic Fleet. The size of each vessel, their speed, armour and the angle of impact all determine the amount and… continue reading