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1.11 Released

Atlantic Fleet 1.11 update has been released for Android (iOS version under review by Apple).

It contains a fix for a rare, but rather nasty bug that could corrupt British Battle of the Atlantic games when a G,H Class destroyer was purchased. North Carolina has also been made a little more resilient and the Nelson secondary gun orientations have been fixed.

88 Responses to “1.11 Released”

  1. subunit

    Killerfish. Release the PC Enhanced Edition. Just release that badboy and patch it later. You know you want to.

    Reply
    • tl;dr

      lol…
      …my guess is they must be perfectionists or something.
      But refreshing this page constantly for the last month has worn out my finger
      :P

      Reply
    • MattF4U-4

      Prince of Wales and Ark Royal,Actually,Were the Reason she was sunk in the end(Though they weren’t Directly responsible)

      ANYWAY

      They already had put in 7 Fleet carriers and Plenty of Smaller ones for the Allies,So I guess they felt no need to add it

      I would like it though, in BoTA Would be nice to have it in a group along with another with A Courageous class in another group while waiting for the Illoustrious class.

      Just gonna Hope it’s added.

      Reply
      • Anonymous

        carriers are extremely good at ASW-I find them better than destroyers
        I find thing work like this:
        DD=SS
        SS,CL,DD<CV
        CV<BB,CA
        BB<SS
        CA<CV,BB

        Reply
        • gm11

          I would also say that you should try to keep carriers out of places that could be attacked by aircraft. If your carrier’s flight deck gets hit, it loses virtually all of its usefullness. With a carrier battle group escorted by destroyers, you can easily destroy an entire wolfpack of U-boats when the Swordfishes with depth charges are in the air.

          Reply
          • Anonymous

            For me it’s 1 DD and 1 CV/BB/CVE

            Carrier attacks do well against BBs if they aren’t hit (hence smoke screen) due to plunging fire

  2. Jeffrey Smith

    I just want to day this game is magnificent. I truly enjoy the historic representation and being able to jump in with a alternative reality. Some things I would enjoy further would be more US ships like destroyers and DEs. The US fleet carrier would be nice as well but didn’t participate as much. Cruisers and more BBs as well on further thought. That’s it for this post. AGAIN GREAT JOB KILLERFISH-UNITY-ATLANTICFLEET-PACFLEET!

    Reply
  3. Arthur Brogden

    WTF….PLAYED campaign all the way thru n I call BS. Game ended in Jan 1945 w “D-Day”. Except….Tirpitzs, Bismarck, Gniesnau, Scharnhorst, Spee, n Scheer all operational out of Lorient along w 24 advanced type 20 UBoats. 128 British warships sunk n 13 million tons of shipping…and I “lost”?. The game literally refused to engage any of my wolfpacks from June 44 onward. PLAYED with bondage, weather etc. I kicked it’s @ss. Not even counting no-one crosses the channel in winter. So Rommel gets an entire year more to fortify Normandy. Like I said…….Bullsh@t.

    Reply
    • Killerfish Games

      What was your monthly tonnage per month sunk?
      Once the US enters the war you need to sink an average of 700,000 tons/month. If Great Britain gets her war supplies, D-Day will happen leading to the ultimate loss of Germany in the war.

      Reply
        • gm11

          Historically, yes, but in this game, the Allies would need sufficient war materials for the invasion. If they don’t get enough war materials, then they cannot start it.

          Reply
          • Battleship Yamato

            I ended one of my games on January 1.5 1945 as the Germans with over 435 allied ships out off the 525 ships sunk. This include all the allied Battleships, Battle Cruisers, Aircraft Carriers, Heavy Cruisers, Light Cruisers sunk. The allies only had about 9 Destroyers, 25 CVEs, 20 DCs, and 20 Submarines left. And I was sinking over 635,000 merchants Tons a month. And I lost that’s BS How could the allies win with that.

          • Killerfish Games

            The Allies gathered enough resources (although later than historically) for the Normandy landings. Once that happens he war is lost for Germany.
            Once the US enters the war, the tonnage target becomes 700,000 tons per month.

  4. Battleship Yamato

    I think they should add more American ships. What American ships helped out in the Atlantic?

    Reply
  5. Battleship Yamato

    I think they should add more American ships. What American ships helped out in the Atlantic? Ships like the Texas

    Reply
        • Anonymous

          I think the british destroyers are sufficient and only US capital ships should be added as well as Italian and French capital ships. list is probably incomplete but:
          US ships (not in game)
          USS Texas
          USS Nevada
          USS Ranger

          French ships

          whatever class Jean bart is in
          Dunkerque-class battleship

          Italian Ships

          Andrea Doria-class
          Littorio-class
          Conte di Cavour-class

          German ships are low on numbers so I think french ships should be vichy so that the number can be Germans(15 capital ships(includes deutchland class)) vs British capital ships (35 capital ships(includes ships on list)

          Reply
          • MattF4U-4

            The Littorios would be great,Would give 3 very good Battleships to the Germans

            And for the U.S,One or 2 of the South Dakota saw brief action in the Atlantic(North African campaign)

          • Clive

            The wickes and clemson class were the most important destroyers of the BOTA due to lend lease. They really need to be in game

          • Clive

            The French and Italians should be added in a sequel- maybe “European Fleet” with Russia too.

  6. gm11

    What’s the farthest possible month and year that can be reached in BoTA? Will it still be possible to go beyond the historical date of Germany’s surrender?

    Reply
  7. Grumpy

    The main ships missing from the game which would improve the game are on the British side:
    HMS Ark Royal
    River Class Frigate
    Black Swan Class Sloop
    MTB/MGB

    And on the German side:
    R boats
    S boats
    Minelayers
    Minesweepers
    Coastal U boats

    Also the ability to use 30 ships in custom battle would be nice and would allow larger and more accurate convoy battles.

    Reply
  8. jack

    Just release the pc version now it has been too long u missed two deadlines already if this was ubisoft they would release it and then patch it if you were lucky

    Reply
  9. Battleship Yamato

    What do you mean by the starboard secondaries on HMS Nelson not working? What happens?

    Reply
    • Karl Strohmeyer

      I can understand the fun of it (a German Aircraft carrier) being in a single game.I have seen these appeals for a German carrier before but I don’t think the proponents have thought it out very well. If you wanted to add a Kriegsmarine carrier to the Battle of the Atlantic as a historical game you’ll appreciate how unfeasible this is. I have two words for you White Elephant! For those of you non native English speakers that means something very expensive of little practical value. You have to appreciate that things do not happen in a vacuum. U-boats were the priority, raw materials and trained crews were limited, Having a carrier building program meant then the Germans would have to also build more escorting surface ships to protect it and that also would drained resources in both material and personnel. Finally Herman Goering didn’t want to give the navy the airplanes and pilots he needed desperately to both defend Germany from USAAF (as in United Stated Army Air Force) and RAF bombing attacks as well as the demands on the eastern front for air support there. The one carrier they built (Graf Zepplin) was stripped of it’s heavier AA guns in the July 1940 to defend the new U-boat bases there. What does that tell you? Let’s go one step further. What would be the mission of a German carrier? It was meant to protect German capital ships. OK fine and dandy. BUT even if Hitler had not ordered that most if if not all major surface ships be either scuttled or dry docked the German surface navy in January of 1943, (highly unlikely since he fired Raeder and replaced him with Donitz which made the Kriegesmarine a submarine navy), the Graf Zepplin would not of been ready until Late April to early MAY(as in the month when the Kriegsmarine’s back is broken) of 1943. They would of put it out there in time to run into a buzz saw! So since he game designers have been faithful in putting out the ships when they were historically available (save the type XXI Elektroboote on which they have confused development dates with launching dates) Then they would have to make the Graf Zepplin only available only at that date (April-May 1943) There wasn’t any surface navy left to protect . Then what would the of been the mission? Protect U-boats from CVE’s? Then in that case the Graf Zepplin would of been left to it’s own devices save maybe a few DD’s to the mercies of aircraft borne dive bombers and torpedo bombers. All the remaining heavy cruisers were providing artillery support to the German army in the Baltic. Even worse putting the Graf Zepplin out there would be essentially putting a bulls-eye on the submarines in a 150 mile radius . Don’t forget the code breaking and how the British would know exactly what wolfpacks the Graf Zepplin would of been supporting. Further they would of dispatched an Illustrious class carrier or to to go out with heavy capital ship protection to hunt it down and kill it. Losing the Bismark was a embarrassment for Hitler. To him the surface fleet only gave him bad news and defeat. So he had ZERO interest in moving further with more major surface combatants. So given that and again aside from a one off in a single battle why have it in the Battle of the Atlantic Campaign if it is really useless and would die quickly ? As the German player stick to the U-boats. Better use of resources and renown.My key point is that adding a carrier does not really help the Germans because they don’t have a clear mission doctrine for using it. Gamers forget that ships like all other weapons systems and thus are tools. if you don’t know how to use the tool correctly it will not work. The British and the USN formulated the hunter-killer groups and created a key role (and with that doctrine) for the CVE in which is was extremely effective. The Germans did not have an actual doctrine for carriers that I am aware of at least nothing proven or tested.. Thus it would of been doomed to fail. I’m interested in hearing the thoughts of others.

      Reply
      • Karl Strohmeyer

        Just a quick correction to my last post . I meant to write : “Gamers forget that ships are like all other weapons systems and are the military equivalent of tools. If you don’t know how to use the tool correctly it will not work.” Sorry I went a bit long in the previous posting.

        Reply
    • gm11

      - Germany can already win Battle of the Atlantic easily with correct usage of the current roster.

      – Adding Graf Zeppelin for BoTA seems to have not much significance (to me, at least).

      I will be fine with or without Graf Zeppelin. There is always an option to have historical ships only in BoTA.

      In conclusion, it is not needed at all.

      Reply
      • Karl Strohmeyer

        Dear gm11: I agree with you regarding the Graf Zeppelin i.e Germany can win with the historical roster of ships and submarines provided they are used correctly.

        Reply
        • Battleship Yamato

          I know historical the Graf Zepplin did not have any value since it was only 80% complete. But I just thought it would be nice to see in the game.

          Reply
        • Karl Strohmeyer

          Very formidable I grant you. I have beat that and more with 6 CV’s / 20 DD fleet and 4 CA’s/CL’s.

          Reply
        • Battleship Yamato

          What’s your strategy for the Germans in BOTA? I would like too know. And is it victory after Pearl Harbour?

          Reply
          • MattF4U-4

            In BoTA I just leave Ships in Certian spots along the More heavily used Convoy routes,,No more than 2 Per zone,And I attack any possible target

        • spike

          Interesting thing is my best BotA results with the Germans involved using 0 U-Boats. I find them way too slow to catch up most of the time and the reloading between salvos is too long (the new XXI class of course mitigates a lot of those problems but appears too late to be effective). I just went with all surface ships, starting with all the BBs, all the CAs, all the CLs, the rest filled by DDs. With some luck (avoiding unfavorable battles) and good gunnery, I was able to sink 424 Royal Navy ships (out of 504 total) by the end of the BoTA campaign (I lost of course since it’s near impossible to sink the required tonnage to win once US enters). I actually had to purposely avoid battles around the end of 1941 to let the US enter the war, or else I would win too early to achieve the maximum number of RN ships sunk.

          With the intial renown, get the heaviest ships you can afford, couple with DDs for anti-sub screen. As you win more renown, repeat this purchase pattern. I also tend to group ships of the same class together for easier gunnery (same caliber guns), for example, Schornhorst+Gneisenau+DDs, or Bismarck+Tirpitz+DDs. Once most of the RN capital ships are sunk (around mid 1943 usually for me), the rest should be a turkey shoot most of the time.

          Reply
  10. Clive

    List of Current Bugs:
    1. Starboard Secondaries of Nelson are still the same as in 1.1.
    2. Fighters continue to be able to strike and continue to shoot down bombers after being recovered.
    3. Speed and Range on German torpedoes are off.
    Any more that I missed?

    Reply
  11. Karl Strohmeyer

    1.12 just installed and wiped out my save games on the Battle of the Atlantic campaign. any way of restoring them?

    Reply
    • Killerfish Games

      Unfortunately I think the answer is no. We also have no idea why it would wipe people’s save games. On the topic of the zoom feature that is strange as the only difference between 1.11 and 1.12 is that 1.12 is now a single APK as many people were having issues with downloading the .obb from Google.

      Reply
    • Killerfish Games

      Unfortunately not. The game was changed from an apk file with obb expansion, into a single apk file (Google had increased the allowed file size).
      This was done to fix the game hanging at load on some Android devices, but in doing so it required new save data. Sorry for the inconvenience as this was not anticipated.

      Reply
    • Killerfish Games

      1.12 is only for Android devices and is not compatible with existing save data.
      1.12 changes the game from an apk file with obb expansion, into a single apk file (Google had increased the allowed file size).

      Reply
  12. Daniel

    Italian & French battleships would add a bit of variety to the German side.
    I really want to see Iowa & Yamato I know it would be inaccurate but do we care.wouldnt we all like to make this warship game as varied as possible I know it compromises a remake of battle of the Pacific but I’d pay for extra ships.
    If Pacific is re done it has Yamato etc but then we lose the British battleships I’d like to try hood vs Yamato etc the Pacific version would still have a different map & historical battles I’d still buy it.
    One of the main attractions is pitting battleships against each other so who doesn’t want the biggest baddest battleships of all time included in this even if it’s just in custom battles it’s like having a boxing game without Tyson or a racing game without Ferrari top gear without clarkson.
    Well done to the makers they have made a great game & there passion shows in the product.come on let’s all stomp our feet & vote for Yamato to be added just for fun.

    Reply
  13. Nuclear moose

    I read in a YouTube post they were making two new games aside from the Pc version of Atlantic fleet. I think they said they plan to reveal the games sometime in the new year

    Reply
  14. IronMan

    Hi Killerfish, could you please do something about the Atlantic Campaign ? On the German side anyway, it is always the same type of ships in battles. I mean, when there are battles with BB like Bismarck or Hutten, it is always against little destroyers DD ships. When there are battles with Scharnhorst or Graf Spee, always against british BB, SS or less often DD and finally when there are battles with U-Boats , always against BB or DD, but never SS. What would be better is making it more random, like having BB against BB , or SS against SS … because since I started that campaign when I play Hutten , Bismarck, Tirpitz or Berlichingen, these are always fighting against DD ships class and merchants, never against british BB ships and that gets boring. Please react, thx

    Reply
    • Killerfish Games

      Are you referring to the dynamic Battle of the Atlantic campaign, or the 50 mission campaigns?

      Reply
      • IronMan

        Killerfish ? so what ? will it be ever possible to have more often battles between battleships in Battle of the Atlantic and not only Bismarck or others BB ships against little DD british ships ?

        Reply
        • Killerfish Games

          SS vs SS is removed since it was a very rare occurrence during the war.
          BB vs BB is possible if you hunt down the enemy BB’s with yours.
          There are lots of destroyers about since they are low cost units which are cheap to place by the AI. Historically, the premise of surface raiders was to sink merchants, not go toe to toe with enemy capital ships. They even had specific orders not to engage such forces.

          For heavy BB vs BB action, there is the 50 mission Campaigns.

          Reply
    • Karl Strohmeyer

      I think what you face has to do with what the composition of the enemy Task Group which is is in the location of the engagement. The battles of the campaign should be regarded as episodes of one larger event and not just individual battles. The Battle of the Atlantic Campaign is not an extension of the larger 50 battle campaign series.just If the AI (Artificial Intelligence ) did not plot for the capital ships to be in that location they won’t be there. You are just getting the luck (either good or bad) of the draw. If you don’t like what is happening (like the ridiculous “Surprise ! The U-Boat magically appeared 1800 yards off of your starboard bow and it got point blank torpedo shots that you can’t dodge in the first turn.” scenarios. VERY arcade style and not fun. Not to developers.hey not all of us are 14!! Us older gamers like scenarios that develop gradually to a climax and don’t have to start shooting in the first turn.) I will not tolerate anything that would not be acceptable in a table top miniatures game with real people playing. You don’t HAVE to accept the scenario keep turning it off until you “train” the AI what is acceptable. it takes time but it does work. I hope this is helpful. BTW if this ever goes interactive so you can play against people in real time look me up., I’ll give you a hell of a scrap just with a1-2 CV,1-2 CA’s/CL’s and 4-5 DD’s. I have sunk ALL of the German BB’s with aircraft and lived to tell the tale, all though GLORIOUS got badly wounded but she lived.

      Reply
      • Killerfish Games

        The entire modus operandi of the u-boat is that it is a stealthy unit that makes a surprise attack. Sometimes the enemy has luck and can push their initiative and you can only react to the situation. If it means you just lost a battleship, tough luck, but that’s war. I’m pretty sure the crew the Barham had no idea the u-boat was there until they got hit.

        Reply
        • subunit

          Do any of the modelled unit properties (sensor quality etc) inform the starting positions of units in scenarios in the full campaign? IE is it easier to get a setup with a Uboat in firing position earlier in the war?

          Reply
          • Killerfish Games

            Not really. Most factors are involved with the detection of the enemy in the same zone: # ships in the zone and # aircraft available in particular.
            A submarine in the same zone that a surface engagement occurs in usually passes initiative to its own navy, the premise being that the submarine spotted/scouted the enemy position and called it in to the nearby task force.

          • DigestedSine561

            How is it that the subs don’t intervene in the fight though? Surely if, for example, a sub detected a hostile battleship knowing the only allied units in a position to intercept were cruisers, it would take a shot at the fleet?

          • Killerfish Games

            Due to their slower speed subs were not always in a position to intercept, especially fast task forces containing Battleships.
            In these cases they reported the contact position and heading for others to engage.

  15. Battleship Yamato

    I have a question is it possible to add a mechanic that if a Aircraft Carrier is sunk and it still has planes out, for those remaining planes to be used in the same style as land based aircraft? This would be in my opinion historical accurate as planes would still attack even if there carrier was sunk.

    Reply
    • Karl Strohmeyer

      Do you realize it would taken the entire GDP of Germany to build that behemoth only to have it die in about 2 hours under a hail of 10,000 lb bombs?! This is a historical game or it it is meant to be. please stick (to some degree0 to the reality. Germany after 1942 did NOT have a surface navy U-boats is all they had and they were putting all of their eggs in the Type XXI basket.

      Reply
      • MattF4U-4

        They’re surface navy in 42 wasn’t awful.

        They still had 3 Battleships,6 Cruisers of all Types,Merchant Cruisers,,A decent number of destroyers(Though many were lost at Narvik),Some Torpedo boats,And a Very good Sub force

        Go to 44,And its dropped to a Single Inactive BB,the same Number of Crusiers(some Inactive),And Some Destroyer,A decent number of (Untrained) U-Boats

        ANYWAY

        Bottom line,No H-44 possible at this point

        Reply
        • Karl Strohmeyer

          Dear Matt and gang:
          I stand corrected. Yes you have a point and at 1942 they still had a surface navy but one on the way downhill. The over point re the H-44 is yes it is not possible..

          Reply
    • gm11

      I’m tired of hearing that H-44 battleship should be added. Nothing is equivalent to it except for Japan’s A-150 battleship. There is no real Allied ship that will balance it. A fictional battleship would be needed for the Allies to balance that. If it were to be added, then it would have to have an extremely high renown cost, but even then, when someone gets enough renown to acquire it, it will break the balance of the game. The biggest battleship I would be fine with is the H-41 with Montana for the Allies (and I’ll be fine whether it is added or not).

      Reply
    • Karl Strohmeyer

      Hi do you know that that when you have airstrikes it already counts down how many planes/aircraft you have left as you do airstrikes.? Btw the word aircraft is always singular not plural. Perhaps English is not your native tongue. I just wanted to help. As to knowing How many the AI has isn’t that a bit like trying to look at the other fellow’s cards? Not knowing is part of the game. In real life you have NO idea of what the other guy does or does not have and you have to make decisions based on your best guess and what your gut says. That’s part of the fun. what you are asking for is what we in the miniatures wargaming world call the “300 foot high Admiral” syndrome. it is totally unrealistic and makes for a bad game.

      Reply

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