Tim Stone from Rock Paper Shotgun had some hands on time with a pre-release build of Cold Waters. Full Article Here.
Here’s what he had to say:
“I’m mightily impressed with what I’ve seen so far.”
“Moving your vessel and using its weapons and sensors = child’s play. Moving your vessel and using its weapons and sensors in such a way that you stay alive and slay the enemy = dashed tricky and totally engrossing.”
“Cold Waters’ GUI might be lightweight compared with Dangerous Waters’ but its physics, sonar and environmental modelling are strong enough to bear direct comparison.”
“Cold Waters – ETA: any day now – is looking remarkably strong”
Ports serve as strategic locations that can be lost or recaptured as the ground war in Europe unfolds. Some ports have airfields and keeping these under your control will enable friendly recon aircraft to patrol the seas looking for enemy movement. But if the enemy occupies these locations, they will be able to launch their recon aircraft instead.
Ports are also the focus of insertion missions. For these you will need to return to base, pick up a SEAL team and then make your way to the target port. On arrival, you’ll run the gambit of enemy ASW patrol ships as well as aircraft, helicopters and mine fields in an attempt to drop off your SEAL team while remaining undetected. If successful, your spec ops will perform sabotage behind enemy lines.
Spiritual Successor to the Microprose Classic “Red Storm Rising”
After tracking a Soviet landing force bound for Iceland it is time to plan your attack. Do you silently close in to torpedo the landing ships and escape during the resulting chaos? Or strike with long-range missiles but risk counterattack from the enemy escorts? Have you detected them all, could another submarine be out there listening for you? Has the hunter become the hunted? Will you survive the Cold Waters?
Inspired by the 1988 classic “Red Storm Rising”, take command a nuclear submarine in a desperate attempt to prevent “mutually assured destruction” when the Cold War gets hot and WWIII begins.
You will be tasked with intercepting convoys, amphibious landings, insertion missions and battling it out with enemy warships, submarines and aircraft. Thankfully, an arsenal of wire-guided torpedoes, anti-ship and cruise missiles and the occasional SEAL team are on board to keep the Iron Curtain at bay.
– Real-time naval combat
– Over 40 classes of ships and submarines all meticulously researched
– Dynamic Campaign where your performance matters
– Realistic sonar model
– Authentic Soviet combat tactics
Cold Waters is currently in development for PC and Mac.
Release date is yet to be determined.
Visit the Steam Page for more information and initial screenshots of the game.
The wait is over, Atlantic Fleet PC/Mac edition is now available from Steam.
Contains greatly improved graphics, more detailed ship models as well as an overhauled user interface with mouse and keyboard support.