Cold Waters: Ports


It was a busy weekend at Killerfish Games and after much work we’re pleased to announce that ports have made it into Cold Waters.
See the Cold Waters Community HUB for more.

Ports serve as strategic locations that can be lost or recaptured as the ground war in Europe unfolds. Some ports have airfields and keeping these under your control will enable friendly recon aircraft to patrol the seas looking for enemy movement. But if the enemy occupies these locations, they will be able to launch their recon aircraft instead.

Ports are also the focus of insertion missions. For these you will need to return to base, pick up a SEAL team and then make your way to the target port. On arrival, you’ll run the gambit of enemy ASW patrol ships as well as aircraft, helicopters and mine fields in an attempt to drop off your SEAL team while remaining undetected. If successful, your spec ops will perform sabotage behind enemy lines.


Spiritual Successor to the Microprose Classic “Red Storm Rising”

After tracking a Soviet landing force bound for Iceland it is time to plan your attack. Do you silently close in to torpedo the landing ships and escape during the resulting chaos? Or strike with long-range missiles but risk counterattack from the enemy escorts? Have you detected them all, could another submarine be out there listening for you? Has the hunter become the hunted? Will you survive the Cold Waters?

Inspired by the 1988 classic “Red Storm Rising”, take command a nuclear submarine in a desperate attempt to prevent “mutually assured destruction” when the Cold War gets hot and WWIII begins.

You will be tasked with intercepting convoys, amphibious landings, insertion missions and battling it out with enemy warships, submarines and aircraft. Thankfully, an arsenal of wire-guided torpedoes, anti-ship and cruise missiles and the occasional SEAL team are on board to keep the Iron Curtain at bay.

Major Features:
– Real-time naval combat
– Over 40 classes of ships and submarines all meticulously researched
– Dynamic Campaign where your performance matters
– Realistic sonar model
– Authentic Soviet combat tactics

Cold Waters is currently in development for PC and Mac.
Release date is yet to be determined.
Visit the Steam Page for more information and initial screenshots of the game.


Chris Ketcherside, a former Marine and working on a PhD in military history, reviews Atlantic Fleet for the latest issue of WWII Magazine, giving it a full 5 out of 5.

“Atlantic Fleet is arguably one of the best computer simulations of this aspect of World War II currently available.”

Read the full HISTORYNET Review here.

CombatAce Review


Read the full CombatAce Review here.

5 out of 5 stars

“I find it all very well-presented and impressively thorough, very well up to the standards of PC sims and better than many I’ve seen, including the very best”.

“This is one of those rare, genre-defining games that re-sets the standard for games development everywhere”.

CombatAce Excellence Award
CombatAce Contender Best of the Year 2016
CombatAce Editors Choice Award


The wait is over, Atlantic Fleet PC/Mac edition is now available from Steam.
Contains greatly improved graphics, more detailed ship models as well as an overhauled user interface with mouse and keyboard support.

1.11 Released


Atlantic Fleet 1.11 update has been released for Android (iOS version under review by Apple).

It contains a fix for a rare, but rather nasty bug that could corrupt British Battle of the Atlantic games when a G,H Class destroyer was purchased. North Carolina has also been made a little more resilient and the Nelson secondary gun orientations have been fixed.

PC Enhanced Edition


Atlantic Fleet PC enhanced-edition is close to release.
This will not just be a straight port of the mobile game as the ships, environments and user interface have had a major overhaul.

A couple more screens are posted on the Facebook page.