Monthly Archives: April 2015

April Update #3

Another week slips on by… Game manual is written and when you put the credits page together you know you’re getting close to submission! Only… continue reading

April Update #2

Optimization is complete! Memory usage is reduced to 25% of what it was last week and incredibly Atlantic Fleet now uses only a touch more… continue reading

April Update

Bug hunting continues and we’re spending some extra time to further optimise memory usage by the game. It is a big job and has already… continue reading